Fleep Tuque who is well known in both online education and virtual worlds communities expresses her passion for the concepts of virtual worlds and issues a plea to develop virtual worlds beyond the experiences and platforms of the last few years. She reflects on her experiences and hopes whilst she began to explore 3d virtual worlds seeing an open metaverse where anyone could develop in virtual worlds and improve theirs and others prospects in the real world too. She spent a lot of time developing and using Second Life for education but feels a hostage as she is not able to reuse her content anywhere else
Imagine you are writing that novel you’ve always dreamed of writing, the novel that will change the world. And it’s early on in the development of software for writing novels, so there are only one or two platforms that allow you to even do it. One of the downsides of these early platforms is, you can only ever work on your novel on their servers, and the only copy that exists of your novel only exists on their servers. But hey, there aren’t any other good options out there, so you dive in, pouring your heart and soul into writing the best novel you can.
The more you add to your novel, as the years pass, the more attached you become, until one day something terrible happens. You lose your job, or you get sick, or the stock market crashes, whatever the reason, suddenly you can’t afford to pay for access to your novel. And just like that, all that work, all that effort, gone in a blink. Or one day the company changes its mind and decides it doesn’t even want to host novels anymore, novels are not their target market now, who needs these novel writing people! And just like that, all that work, all that effort, gone in a blink